Difference between revisions of "Introduction to Revit"

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<li> Add furniture to the floor plan. The components can be rotated before being placed by pressing the space bar.</li>
<li> Add furniture to the floor plan. The components can be rotated before being placed by pressing the space bar.</li>
<li> Once the families are loaded, they can be placed by going to "<b>Component</b>" → "<b>Place a Component</b>" in the "<b>Architecture</b>" tab of the ribbon and by switching in the "<b>Properties</b>" tab (Figure 11). [[File:Lab 4 Figure 33.PNG|600px|thumb|center|Figure 11: Changing Component Families]] </li></ol>
<li> Once the families are loaded, they can be placed by going to "<b>Component</b>" → "<b>Place a Component</b>" in the "<b>Architecture</b>" tab of the ribbon and by switching in the "<b>Properties</b>" tab (Figure 11). [[File:Lab 4 Figure 33.PNG|600px|thumb|center|Figure 11: Changing Component Families]] </li></ol>
<li> To insert a ceiling or ceiling appliance, the ceiling plan in the "<b>Project Browser</b>" must be selected. Go to Level 1 in the "<b>Ceiling Plans<b>" (Figure 12). [[File:Lab 4 Figure 34.PNG|600px|thumb|center|Figure 12: Ceiling Plans]] </li>
<li> To insert a ceiling or ceiling appliance, the ceiling plan in the "<b>Project Browser</b>" must be selected. Go to Level 1 in the "<b>Ceiling Plans</b>" (Figure 12). [[File:Lab 4 Figure 34.PNG|600px|thumb|center|Figure 12: Ceiling Plans]] </li>
<li> Use the "<b>Ceiling tool</b>" in the "<b>Architecture</b>" tab of the ribbon to create the ceiling (Figure 13). [[File:Lab 4 Figure 35.PNG|600px|thumb|center|Figure 13: Ceiling Tool]] </li>
<li> Use the "<b>Ceiling tool</b>" in the "<b>Architecture</b>" tab of the ribbon to create the ceiling (Figure 13). [[File:Lab 4 Figure 35.PNG|600px|thumb|center|Figure 13: Ceiling Tool]] </li>
<li> The ceiling is created with the same method as the floor, by selecting a boundary where the ceiling will be placed. The individual walls can be selected to create the boundary by creating a "<b>Sketch Ceiling</b>", or entire areas can be selected for the boundary using the "<b>Automatic Ceiling</b>" (Figure 14). Don’t forget to complete the ceiling by clicking the green check mark in the ribbon. [[File:Lab 4 Figure 36.PNG|600px|thumb|center|Figure 14: Sketch Ceiling and Automatic Ceiling Tools]] </li>
<li> The ceiling is created with the same method as the floor, by selecting a boundary where the ceiling will be placed. The individual walls can be selected to create the boundary by creating a "<b>Sketch Ceiling</b>", or entire areas can be selected for the boundary using the "<b>Automatic Ceiling</b>" (Figure 14). Don’t forget to complete the ceiling by clicking the green check mark in the ribbon. [[File:Lab 4 Figure 36.PNG|600px|thumb|center|Figure 14: Sketch Ceiling and Automatic Ceiling Tools]] </li>

Revision as of 02:09, 20 August 2021

Objective

The first experimental objective of this lab is to understand the fundamentals of CAD and 3D printing by designing an NYU logo keychain in Autodesk Fusion 360 and preparing it for 3D printing in Cura. The second objective is to modify a poorly-designed part using Autodesk Fusion 360 in a competition setting. The competition will be ranked based on a design ratio consisting of a safety factor and overall volume.

Overview

Your design firm has been assigned by Mayor Bill de Blasio to solve a pressing problem in the Big Apple. There are only about one million studio and one-bedroom apartments available for 1.8 million one and two-person households in New York City. In order to meet high demand, new apartments have to be created for New York residents and college students. This apartment should be furnished. It must have adequate lighting (at least one window) and space. Design an apartment layout with the following specifications:

  • A 350-400 square foot floor plan layout of the entire apartment
  • A bathroom with the appropriate furnishings
  • A kitchen with the appropriate furnishings
  • A bedroom with a bed, a table, and a desk
  • An electrical plan for the entire apartment
  • Extra credit: create a realistic rendering and 3D walkthrough of the apartment

Design Consideration

  • How well was space maximized in this very small apartment?
  • Was the necessary storage added?
  • Is the layout coherent and creative?
  • Could a person comfortably live in this apartment?

Procedure

  1. Sketch a solution to the prompt and indicate the square footage. Have the sketch approved by a TA.
  2. Open Revit. Do NOT use Revit 2021 Select "New", then select "Architectural Template" (Figure 1).
    Lab 4 Figure 23 Part 1.PNG
    Figure 1: Opening Page of Revit 2019 (Top) and Revit 2020 (Bottom)
  3. There are four major sections used to create and modify the building in Revit. The "Quick Access Toolbar" is circled in red, the "Project" ribbon is circled in yellow, the "Properties" panel is circled in green, and the "Project Browser" panel is circled in blue (Figure 2). If any of the sections are accidentally removed from view, they can be reinserted by going to "View" → "User Interface" (rightmost icon) in the ribbon.
    File:Lab 4 Figure 24.PNG
    Figure 2: Revit Interface
  4. In the ribbon, go to the "Manage" tab and select Project Units (or type UN) under the Settings section (Figure 3). Click the "Length value" and select "Feet and fractional inches” with rounding to the nearest 1/32”. Click OK.
    Figure 3: Project Units
  5. Ensure the Properties panel is open by right clicking anywhere and clicking on Properties.
  6. Ensure the Level 1 floor plan is selected in the "Project Browser" on the left side of the window by double clicking on Level 1 under "Floor Plans".
  7. Create the exterior walls by going to the "Architecture" tab in the ribbon and selecting Wall (Figure 4).
    Figure 4: Wall Tool
  8. Make sure the walls are 8” thick and 10’ high. The thickness and height of the walls can be changed in the "Properties" panel (Figure 5).
    File:Lab 4 Figure 27.PNG
    Figure 5: Wall Properties
    1. The "Base Constraint" changes where the bottom of the wall is placed in reference to the different levels.
    2. The "Base Offset" adjusts the height difference between the level and the base of the wall.
    3. The Top Constraint determines where the top of the wall is located. If the top constraint is selected to be Unconnected, then the "Unconnected Height" can be used to determine a numerical value for the height of the wall.
  9. Insert the interior walls (6” thick and 10’ high) for the bathroom and any other walls if desired. The type of wall (thickness) can be changed in the drop-down menu in the "Properties" panel (Figure 6).
    File:Lab 4 Figure 28.PNG
    Figure 6: Changing Wall Types
  10. Insert the floor by using the "Floor" tool in the Architecture tab of the ribbon and selecting the boundary where the floor will be placed. The boundary can be made by selecting the walls or by creating individual lines using "Modify | Create Floor Boundary" → "Draw" on the "Project" ribbon (Figure 7). To complete the floor, click on the green check mark in the ribbon.
    File:Lab 4 Figure 29.PNG
    Figure 7: Create Floor Boundary
  11. Insert doors and windows in the apartment.
    1. Go to "Insert" → "Load Family" → "Doors/Windows" for a wide range of doors and windows (Figure 8). Doors should be 3’ wide and 7’ tall (No specifications for windows).
      File:Lab 4 Figure 30.PNG
      Figure 8: Load Family Tool
    2. Go back to the "Architecture" tab of the ribbon and select Door/Window (Figure 9) and select the loaded door/window from the "Properties panel". They can then be placed by clicking in the floor plan.
      File:Lab 4 Figure 31.PNG
      Figure 9: Door and Window Tools
    3. Once placed, the direction of the doors and windows can be changed with the arrow couples (Figure 10).
      Figure 10: Door Direction Change
  12. When loading furniture or appliances, go to the "Architecture" tab of the ribbon and select "Component" → "Place a Component" (or type CM).
  13. Furniture and appliances can be added with the "Load Family" tool like doors and windows. Only the furniture and appliances from the specifications must be in the floor plan, including the entire bathroom. Table 1 shows the folder paths for all the files needed in this lab. In the dialog that appears, the material in the Override column should be changed.
Table 1: Folder paths for all Furniture and Appliances Tab
Component File Path
Sink
US Imperial → Plumbing → MEP → Fixtures → Sinks
Toilet
US Imperial → Plumbing → MEP → Fixtures → Water Closets
Shower
US Imperial → Plumbing → MEP → Fixtures → Shower
Bed
US Imperial → Furniture → Beds
Kitchenette
US Imperial → Special Equipment → Domestic
Table
US Imperial → Furniture → Tables
Desk
US Imperial → Furniture → Tables
Door
US Imperial → Door → Residential
    1. Add furniture to the floor plan. The components can be rotated before being placed by pressing the space bar.
    2. Once the families are loaded, they can be placed by going to "Component" → "Place a Component" in the "Architecture" tab of the ribbon and by switching in the "Properties" tab (Figure 11).
      File:Lab 4 Figure 33.PNG
      Figure 11: Changing Component Families
  1. To insert a ceiling or ceiling appliance, the ceiling plan in the "Project Browser" must be selected. Go to Level 1 in the "Ceiling Plans" (Figure 12).
    File:Lab 4 Figure 34.PNG
    Figure 12: Ceiling Plans
  2. Use the "Ceiling tool" in the "Architecture" tab of the ribbon to create the ceiling (Figure 13).
    File:Lab 4 Figure 35.PNG
    Figure 13: Ceiling Tool
  3. The ceiling is created with the same method as the floor, by selecting a boundary where the ceiling will be placed. The individual walls can be selected to create the boundary by creating a "Sketch Ceiling", or entire areas can be selected for the boundary using the "Automatic Ceiling" (Figure 14). Don’t forget to complete the ceiling by clicking the green check mark in the ribbon.
    File:Lab 4 Figure 36.PNG
    Figure 14: Sketch Ceiling and Automatic Ceiling Tools
  4. Navigate back to the Level 1 floor plan in the "Project Browser". Insert the electrical appliances in the apartment using "Architecture" → "Component" on the ribbon and using the file paths provided in Table 2.
Table 2: File Paths for Architecture Tab
Component File Path
Light Switch
US Imperial → Electrical → MEP → Electric Power → Terminals → Lighting Switches
Ceiling Light
US Imperial → Lighting → MEP → Internal
  1. For ceiling lights, go back to the Level 1 ceiling plan in the Project Browser. Select the lights that are to be placed with the Component tool in the Architecture tab of the ribbon. Once the lighting fixture is selected, select Place on Face in the Placement section of the Modify | Place Component tab of the ribbon to freely place the lights on the ceiling (Figure 39).
    File:Lab 4 Figure 37.PNG
    Figure 39: Place on Face Tool
  2. Go back to the Level 1 floor plan in the Project Browser. Notice that the light fixtures on the ceiling cannot be seen in the floor plan. They must be made visible to create the electrical wiring.
  3. In the Properties panel, go to the Underlay subtab and change the Range: Base Level to Level 1 and Underlay Orientation to Look up (Figure 40). This will allow the ability to “look up” at the ceiling and see the lighting fixtures on the ceiling in the floor plan.
    Figure 40: Underlay Subtab
  4. Connect the lights and switches with electrical wiring. Navigate to the Systems tab in the toolbar and select the Wire tool (Figure 41).
    Figure 41: Wire Tool
  5. Connect the lights to the switches. Make sure the lights and switches are properly connected to the wire by hovering over the fixture and seeing a pink circle with an X (Figure 42).
    Figure 42: Proper Wire Connection
  6. In the Quick Access Toolbar, select Default 3D View (small house icon) to view the project in 3D (Figure 43).
    File:Lab 4 Figure 41.PNG
    Figure 43: Default 3D View Tool
  7. Save the file as an Autodesk Revit File (RVT) file. Take screenshots of the project and submit the RVT file on the EG1003 website by 11:59 PM the night before the next lab.
  8. To receive extra credit, make a 3D rendering and walkthrough video of your apartment design. Use Google, online Revit forums, and the Revit How-To to complete this. To receive the extra credit, the rendering and walkthrough video must be completed before the end of lab and also must be included in the team presentation.

Assignment

A GCODE file must be submitted to the EG1003 website by 11:59 PM the night before your next lab. There is no individual lab report or team presentation for this part of Lab 1.