Difference between revisions of "Teamwork Expectations"

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<!-- ==Comprehensive Assessment of Team Member Effectiveness (CATME) SMARTER Teamwork==
<!-- ==Comprehensive Assessment of Team Member Effectiveness (CATME) SMARTER Teamwork==


===What is CATME?===
What is CATME?
The Comprehensive Assessment of Team Member Effectiveness (CATME) SMARTER Teamwork is a platform of secure, web-based tools that enable instructors to implement best practices in managing student teams. This platform enables the so-called SMARTER Teamwork: System for Management, Assessment, Research, Training, Education, and Remediation for Teamwork. Ever since its first debut in 2005, the system has been used by over 1,470,772 students and 17000 instructors. These users are all around the world, coming from over 2,200 institutions in 85 countries. The tools and training are supported by the literature on teamwork and training, along with independent empirical research. They are described in detail under the following list:
The Comprehensive Assessment of Team Member Effectiveness (CATME) SMARTER Teamwork is a platform of secure, web-based tools that enable instructors to implement best practices in managing student teams. Ever since its first debut in 2005, the system has been used by more than one million students within 2,200 institutions worldwide [1]. All the training tools are based on the past literature and research on teamwork and training.  
 
The CATME system allows you to understand how to be a responsible individual, the potential team issues, and how to contribute to teamwork effectively. The system has a comprehensive evaluation tool for you to receive peer as well as instructors’ feedback at each milestone. The evaluation tool is based on five teamwork dimensions: Contributing to the Team’s Work; Interacting with Teammates; Keeping the Team on Track; Expecting Quality;Having Relevant KSAs (Knowledge, Skills, and Abilities).  
'''Team-Maker''': Assigns students to teams using instructor-specified criteria selected from a list of questions or written by the instructor. <br />
Rater Practice: Help to train to provide accurate peer feedback.
'''Peer Evaluation''': Collects and summarizes student self and peer evaluations. Provides feedback to students and data to the instructor. <br />
Peer Evaluation: Provide you with detailed feedback on how to improve your performance in a team project.
'''Rater Practice''': Evaluates and provides feedback on students’ ability to rate accurately. <br />
How to create an account?
CATME is a non-profit recharge center in the School of Engineering Education at Purdue University. The CATME system enhances team learning by teaching students how to contribute effectively to teamwork and creating accountability for team-member contributions. The system facilitates communication among teammates and between students and their instructor. This helps student teams have the best chance of being successful so that students and instructors have positive and meaningful team learning experiences.
You do not need to create an account on your end. Your account will be created automatically as soon as your instructor begins using the CATME system. An email message will be sent to you, which has step-by-step instructions on how to set your initial password. If you did not receive this email, please use the “Forgot your password?” link for the purpose of setting up a new password.
 
How to use CATME for EG1004?
===How to create an account?===
When working on your Semester-long Design Project (SLDP), peer evaluations and self-evaluations are critical in assessing how effectively you could contribute to the team. Your recitation professor uses CATME to review the rating as well as individual comment. Your recitation professor also uses the five dimensions as well as other sets of questions to understand team dynamics, stay alert and respond to any potential team issue in a timely manner. Overall, there are three major steps for using CATME: Rater practice, Peer evaluation I, and Peer Evaluation II.
You do not need to create an account on your end. Your account will be created automatically as soon as your instructor begins using the CATME system for your class. You will receive an email message with instructions on how to set your initial password. If you did not receive this email, you can use the “Forgot your password?” link to set up a new password.
Rater and Written Feedback Practice (Milestone 1)
 
The CATME Rater Practice is a game-based rating simulation to let you familiarize with the CATME peer evaluation tool [1]. In this simulation, you are put in a virtual team of teammates with distinctive and representative traits from real-world scenarios. You are then asked to rate these teammates based on five dimensions. At the end of the Rate Practice, you are given immediate feedback and how to improve your ratings. You are also trained by your recitation professor on how to write effective feedback during recitation.  
===How to use CATME for EG1004?===
Peer Evaluation I (Milestone 2) and II (Milestone 3)
When working as group in Semester-long Design Projects, instructors often use peer evaluations and self-evaluations to assess how effectively each team member contributes to the team. The Comprehensive Assessment of Team Member Effectiveness (CATME) was developed for this purpose. The peer evaluation instrument is a behaviorally anchored rating scale. Your course instructor use the CATME Five Teamwork Dimensions as well as other sets of questions to understand team dynamics and stay alert of any potential team issues.
Your recitation professor uses peer evaluations and self-evaluations to assess how effectively each team member contributes to the team. The Comprehensive Assessment of Team Member Effectiveness (CATME) was developed for this purpose. The peer evaluations are submitted online. The score range for peer rating is between 1 and 5.  In addition, you are expected to leave peer comments. After you submit the peer evaluation (rating and comments), the recitation professor will review them and notify you of any potential issue within a week of submission. Individual penalties may be applied if there is no improvement seen throughout the semester.
 
Contributing to the Team’s Work
It should outline:
Interacting with Teammates
 
Keeping the Team on Track
*Details the responsibilities of each member of the project.
Expecting Quality
*Focuses on the process of working as a team, not the design of your products.
Having Relevant KSAs (Knowledge, Skills, and Abilities)
*Describes steps to take in the case that issues arise during the team project.
End-semester Peer Evaluations
*Proves that all members understand team goals with each member’s signatures.
At the end of semester, information on peer evaluation will be used to evaluate each team member's performance.  
 
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=== Rater Practice (Milestone 1) ===
The CATME Rater Practice Program is a game-based rating simulation that provides students the opportunity to practice rating their peers. In this simulation, students are given hypothetical teammates with certain traits to them. These traits represent behaviors that regular teammates could possess. They are then tasked with rating these teammates according to the CATME Five Teamwork Dimensions. At the end of the simulation, students are given immediate feedback on their ratings and ways to improve their ratings.
 
=== Peer Evaluations (Milestone 2+3) ===
When using teams in education, instructors often use peer evaluations and self-evaluations to assess how effectively each team member contributes to the team. The Comprehensive Assessment of Team Member Effectiveness (CATME) was developed for this purpose. This web-based instrument collects data on team-member effectiveness in five areas that research has shown to be important.
 
#Contributing to the Team’s Work
#Interacting with Teammates
#Keeping the Team on Track
#Expecting Quality
#Having Relevant KSAs (Knowledge, Skills, and Abilities)
 
=== End-semester Peer Evaluations ===
At the end of semester, information on peer evaluation will be used to evaluate each team member's performance. Individual penalty may be applied if there is no improvement been seen throughout the semester. -->
=== Teamwork Agreement ===
=== Teamwork Agreement ===
Teams are more effective when each member knows what is expected of them and how members of
Teams are more effective when each member knows what is expected of them and how members of

Revision as of 16:01, 4 August 2022

Teamwork Agreement

Teams are more effective when each member knows what is expected of them and how members of the team will work together. For this reason, one of your team’s first steps in the action series is to take the time to establish a teamwork agreement Your group’s teamwork agreement should be simple and no more than a page. It will the first tool the team can use if the team is not functioning as expected. It will also be the first document to refer to if there is any team issues occurred.

Teamwork Deficiency Penalty

Every student on the team is expected to participate and contribute to the project over the course of the semester. If there is/are member(s) who are not pulling their weight, they may be subject to a Teamwork Deficiency Penalty. Please see the Grading Policy for more details.